A Trio of Silly Glitches

Sometimes, even our games like to play little pranks on us.  And seeing as it is April, what better month to call out my games on their immature behavior?  Below we will be discussing three silly glitches I encountered during my recent gaming endeavors.

Endless Damage in Yooka-Laylee: Ah, yes, Yooka-Laylee is a game filled with glitches.  Due to this game’s unstable nature, I have gotten physically stuck to the point that I had to leave a level using the pause menu.  I was unable to obtain a Pagie because a certain task failed to work correctly.  A mini game continued even after I had completed it.  And I experienced a truly bizarre bug where I just couldn’t stop taking damage.  Now this one would have almost been funny if it wasn’t fatal.

You see, I was wandering about Capital Cashino one day when I got hit by an enemy.  I decided to leave the enemy alone, but as I walked away, I continued to take one unit of damage every few seconds until my little chameleon and bat duo had perished.  And this wasn’t the only time it happened.  Probably three of four times total, I would be walking around this level, completely fine, only to get hit by an enemy.  And once that happened, the process would repeat itself.  I would take inexplicable damage, only to inevitably die and have to start again.  Once I left the world and came back, the glitch stopped happening, but boy, was it weird while it lasted.

Walking Underwater in Banjo-Tooie: Now this is a game less prone to glitches, but at least I was fortunate enough to record this particular glitch.  I was underwater at Jolly Roger’s Lagoon, trying to use torpedo Kazooie.  The puffer fish proved to be a problem here, so I decided the best thing to do was to stay off to the side.  I swam towards the edge of the area, and when I touched the wall, bear and bird stopped swimming and fell to the seafloor, where they proceeded to walk about as if on dry land.  It’s just a shame this glitch didn’t last because this one could have been pretty interesting.  (The glitch occurs right at the beginning of the episode.)

Video from Youtube User: Virtual Bastion

100 Lives in Crash Bandicoot: I actually recorded this glitch, as well, but the video’s not out quite yet.  What happened was…I was playing Crash Bandicoot: Warped on the N. Sane Trilogy.  I had obtained 99 lives because I enjoy being able to play the game without ever having to worry about getting a game over.  I started the level Double Header, checked how many boxes I needed, and…what the heck, I had 100 lives!  After playing through the level, I looked this up and found that there is indeed a glitch where you can end up with 100 lives.  Though, the process described in order to do this was not something I had done.  Strange…

Now it’s time to tell us about your silly glitches, dear readers!  Please share your stories in the comments below!

Image from Flickr User: PSMania.net

2 Comments Add yours

  1. Matt says:

    I had never heard of any of those.

    Like

    1. duckofindeed says:

      I hadn’t either until they just…happened one day. I wish I knew how to replicate the Yooka-Laylee glitch. That one would be pretty funny to record for Youtube.

      Liked by 1 person

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