YouTube Highlights, Weekly Edition #27

Shall we play a game? Oh yes, we shall…and we are! We’ve featured many games on our YouTube channel, and there’s more to come. Hence, it’s time for some highlights! Thanks for stumbling upon our weekly video highlights post where we run down just a few of our YouTube happenings. And what a grand week…

Jump Has Officially Launched

On-demand indie-game service, Jump, officially launched yesterday. The service came about as a solution to the problem faced by most independent game developers: getting your game noticed by the masses. Jump’s solution to this problem is, well, itself: a relatively inexpensive subscription service designed to get the best indie games out there in front of…

The Epic Tale of How the Duck Brought the Banjo Games to Youtube

We’re a bit over two years into our Youtube channel.  Starting out, there were certain games that were a big priority for me, even if recording them wasn’t always the easiest thing to do.  Two games that were high on my list were Banjo-Kazooie and Tooie, which, long story short, are coming to our Youtube…

Toxicity Bring Everyone Down, Even the Developers.

Earlier this week, the team responsible for updating and maintaining Overwatch released  a new “Developer Update” video. This wasn’t the typical video game update though. Instead of discussing new features and bug fixes, the video instead focused on the ever-increasing amount of “toxic”  behavior in the community. It turns out that cheating and verbally abusing…

YouTube Highlights, Weekly Edition #26

Aren’t you glad it’s Friday? We certainly are, because it means that it’s time to bestow upon the electronic world another YouTube Highlights video! But before we get too carried away, we need to acknowledge something quite special that happened on our channel this week… WE REACHED 100 FOLLOWERS!!! Oh yes we did! And we…

My Gaming Nemesis: Kingdom Hearts

Last week, The Duck of Indeed published a great article on tackling her gaming nemesis, Super Mario World. She was not wrong in recounting just how difficult a game it was…and still is. (I tried my hand at it not too long ago, and oh, it’s cute, but it is not as easy as I…

Developers of Journey and Flow Tease New Game

After what’s felt like a long hiatus, ThatGameCompany is finally teasing their newest project. The game, known as “Sky”, will have its players  spread the light of compassion and kindness through the clouds of a barren sky kingdom.  They’ve only just revealed the game, so there isn’t much more available beyond that and the reveal…

Yes, I Am Still Playing FFXII

Over the past however many months, I have been posting the occasional updates on my progress through Final Fantasy XII and my quest to improve my general RPG-skills.  Well, at this point, I have seriously been playing this game for probably a good year now.  Maybe more.  Probably more.  I’ve lost track.  All I know…

YouTube Highlights, Weekly Edition #25

Good day, good people! We are back with another YouTube Highlights post where we…well, highlight some of our gaming videos from our YouTube channel. See, it’s simple! All you have to do is kick back and click on to check out how things have been going. Easy peasy, lemon squeezy! Now, before we head to…

Nintendo’s “Nindies” Sure Look Promising (or, If I Only Had a Switch)

PAX West wrapped up earlier this week, and from it came a slew of game announcements. High among the highlights that caught my attention was Nintendo’s Summer Nindies Showcase, which featured several independent game titles that will be coming to the Nintendo Switch. In a mere twenty minutes, Nintendo packed in a dazzling array of…

Cuphead Releases 10 Minutes of New Gameplay

It’s almost here. After several years of teases, Cuphead is finally almost here! Everything I’ve seen from this game has me convinced that it’s going to be something special, and the latest gameplay video they released is no exception. Just take a look look and see for yourself!

Super Mario World: Conquering my Nemesis (I Hope)

The old-school Mario games have always been the bane of my existence as a gamer.  When I first started working through my parents’ collection of Super Nintendo games many years ago, each game gave me varying levels of challenge.  Over the course of a year or two, I would eventually finish some games and progress…