Yooka-Laylee’s 64-Bit Tonic is Finally Ready!

Despite a mostly lukewarm reception upon its release in 2016, Playtonic games has been faithfully supporting their debut title, Yooka-Laylee, for the past three years. This dedicated support has mostly taken the form of ports to additional platforms, bug fixes, quality-of-life updates, and such. All of these are very important, and they definitely show that…

Day 20: Favorite Video Game Genre

Okay, so we’re two-thirds of the way through the 30 days’ worth of video game posts.  And I still haven’t found a more eloquent way of describing that.  Anyway, we’ve got another “what’s your favorite something-or-other” topic to discuss, my favorite game genre.  As usual, I find this to be a pretty difficult question indeed…

I’m Grateful For: Certain Life Changes

In celebration of Thanksgiving, we here at Virtual Bastion have decided, in the spirit of gratitude, to discuss some of the things we’re thankful for in the world of gaming.  As I thought over my life, I recalled several things about my early years as a gamer that I’m grateful for…or am grateful that have…

Rare Scares: A Mysterious Encounter in Conker’s Bad Fur Day

This next Rare Scares post focuses on a game I don’t believe I’ve ever discussed before, Conker’s Bad Fur Day.  Having missed my chance to purchase this game on the N64, I finally ended up buying the Live and Reloaded version on the XBox.  The reason I never speak of this game is because it…

Rare Scares: Creepy Sounds in Creepy Castle

The Duck’s newest Rare Scares illustrates just how much one’s own imagination can be their worst nightmare.  Seeing as today’s post focuses on Donkey Kong 64, it should come as no surprise that the specific world I have in mind is Creepy Castle.  I have had an increasingly rocky relationship with this game, as the…

Rare Scares: Spinal from Killer Instinct Gold

With spooky times on my mind, I’m thrilled to offer up my first “Rare Scares” post of the month! And I’m going to start things off by featuring a fearful figure from Rare’s frenetically fun fighting game, Killer Instinct. My time with this fantastic franchise began back in the mid-1990s with Killer Instinct Gold on…

The Collector’s Mentality

This particular post is something that I wrote…a long time ago, but never got around to publishing until today.  It involved a question that arose about my gaming habits while I was replaying Kirby 64 several years back, and I thought it was about time I finally got around to voicing this question out loud…

The Duck’s Top 10 Video Game Songs

While we have discussed often songs that have resonated with us (and the Duck has frequently listed top 5’s and 10’s from various games over on my own blog), we have yet to compile a list of our top songs from video games in general.  Today, I am going to right this wrong with a…

A Trio of Silly Glitches

Sometimes, even our games like to play little pranks on us.  And seeing as it is April, what better month to call out my games on their immature behavior?  Below we will be discussing three silly glitches I encountered during my recent gaming endeavors.

Project Dream’s Evolution into Banjo-Kazooie

For years, the mysteries surrounding Banjo-Kazooie have fascinated me.  One of these mysteries was, of course, the infamous Stop ‘n’ Swop, an unused feature in the game that, while never implemented (not until the XBox Live Arcade anyway) in the Nintendo 64 era as intended, was still outright talked about by the characters as if…