Unforgettable: Cogwork Dancers

As I slowly work my way through Hollow Knight: Silksong, I find myself having a love/hate relationship with the game.  There are lots of good moments, sure, but there are also plenty of very, very annoying ones that test my patience to the limits.  I especially loathe every time I get stuck on yet another…

Light Dude: Demo Review

We were recently contacted by the solo developer of Dergham Games about his upcoming game, Light Dude, a “skill-based action game” where the “level hides when you move”.  I recently played the demo for myself, which contains 9 levels and a boss fight.  These levels teach you the basics of the game, and the concept…

The Duck’s Initial Thoughts on Hollow Knight: Silksong

As usual, I’m a bit late to the party, but I’ve finally gotten around to playing the long-awaited Hollow Knight sequel, Silksong.  This time, we’re playing as the nimble Hornet in the haunted kingdom of Pharloom.  And instead of bugs being infected with a nasty disease, there are bugs being controlled by…some different sort of…

Bethesda’s Time in the Sun Might Be Over

With Bethesda now going about crowing over its latest re-release, this time the PS5 port of Starfield, I found myself thinking about just how different this company and its games are compared to its Oblivion, Fallout 3 and Skyrim era. In pure dollars and cents, Bethesda is bigger and enjoying more success than ever before,…

The Last Cube: Demo Review

The Last Cube is a deceptively simple looking puzzle game where you play as one of the most unassuming characters ever.  A cube.  Silly though it may feel to play as a basic geometrical shape, this game actually had some decent puzzles that made me think.  At the same time, the demo’s 4.5 levels could…

Conquistadorio: Demo Review

Conquistadorio is a puzzle game about a retired conqueror who became a hermit.  And I suppose he’s become about as reclusive as one can get, as the demo opens with his coffin being unearthed by some rather large bugs!  Yikes!  I was drawn to this game mainly due to the interesting art style, which is…

Viewfinder is One Terrific, Trippy Trip

In my post about Keeper, I made mention of my 2026 resolution to play new games on Sundays. This intention actually goes back to last summer, when I resolved to start clearing out my backlog, at least a little. With a glut of too many games to play over the holidays, I returned to this…