Observation is Worthy of Attention

More and more often these days, I find myself wondering exactly what is that keeps me playing games year after year. Obviously I enjoy them; I enjoy them enough to spend a fair amount of time writing about them even. Liking them isn’t the issue, it’s the why of it all that weighs on me….

The Liar Princess and the Blind Prince is a Pleasant Surprise

With all the noise, fanfare and controversy surrounding triple-A games these days, it’s very easy to forget that there’s a whole world of independent games out there just waiting to be discovered and enjoyed. I’ve been diving into this world more and more over the past year or so, and the amount of quality titles…

Independent Developers Are Amazing

As a gamer, I’ve spent the lions share of my game time over the years with the big-budget “AAA” games that both dominate the market and the conversations surrounding it. I enjoy these games (mostly), but have found myself finding fewer and fewer titles that actually get me excited. They’re still there, but are growing…

Hello Neighbor is Getting a Prequel

Some months back, the full version of a little indie game called Hello Neighbor was released.  Though I had high hopes due to how interesting the Alpha and Beta versions of the game were, I was ultimately disappointed in the final game because it failed to successfully answer the questions I had going in (namely…

Top 5: Metroidvania Games that I’ve Not Played but Should

Having recently immersed myself in Ori and the Blind Forest, it’s reminded me of how much I enjoy (and occasionally despise but still enjoy) metroidvania games. Of late, it’s been hard for me to turn away from action/shooter madness and open world adventures, but games of Metroid and Castlevania once ruled the roost. Various titles…

Resonance: Waterfall

It is no secret that the Duck adores Undertale.  One of the many things I love about the game is its amazing soundtrack, which is easily one of my favorites from any game.  I have already written a resonance post about Here We Are, which plays when you explore the True Lab, and today we…

Goodbye Neighbor: Thoughts on the Full Version of Hello Neighbor

Over the past several months, I have been following an intriguing indie game called Hello Neighbor.  The premise is simple enough.  Sneak into your neighbor’s house with the goal of finding out what he’s hiding in his basement.  Of course, it’s hardly the player’s business what our mustachioed-neighbor does in the privacy of his own…

Jump Has Officially Launched

On-demand indie-game service, Jump, officially launched yesterday. The service came about as a solution to the problem faced by most independent game developers: getting your game noticed by the masses. Jump’s solution to this problem is, well, itself: a relatively inexpensive subscription service designed to get the best indie games out there in front of…

Nintendo’s “Nindies” Sure Look Promising (or, If I Only Had a Switch)

PAX West wrapped up earlier this week, and from it came a slew of game announcements. High among the highlights that caught my attention was Nintendo’s Summer Nindies Showcase, which featured several independent game titles that will be coming to the Nintendo Switch. In a mere twenty minutes, Nintendo packed in a dazzling array of…

Euclidian Lands: Chess Meets Rubik’s Cube

As I continue my ever-vigilant quest to research new and unique indie games, my attention fell upon a particularly interesting game for Apple iOS.  Being an avid Windows-user, this is not something I’d be able to play myself, but for anyone who does own an Apple device and enjoys puzzle games, then you might want…