A Tribute to a Tribute – Mortal Kombat: The Album

This year marks the 25th anniversary of the release of one of my favorite game-inspired soundtracks – Mortal Kombat: The Album. This techno romp through the mid-90s world of this now-classic fighting game isn’t for everyone, but it’s lovingly feisty and novel enough for me. My tribute to it here first appeared on Geek Force…

Patience is a Virtue…Maybe

This week, Kingdom Hearts fans who have been waiting thirteen years for an actual sequel to Kingdom Hearts II, have had their dreams realized in the form, finally, of Kingdom Hearts III. Last year, Persona fans got their hands on the series latest installment, the much-heralded Persona 5 after just a ten-year wait. Dipping into…

To Craft or Not to Craft?

Last week, my new favorite obsession on the PS4, Neverwinter, received a significant update, which included a complete overhaul of its crafting system. Prior to the update, in-game crafting was, well…in my mind, it was perfectly fine, though some might call it dull. Crafting was a mostly passive experience. In the game, you simply navigated…

On Bungie’s Departure From Activision

Early last week, Bungie and Activision shocked the gaming world by announcing the Bungie’s departure from the publisher, and their retention of the Destiny IP. It was no secret that relations between the two businesses were tense since before the launch of the original Destiny, but they had an agreement; a contract that was supposed…

Xbox: Goodbye or Hello?

For the past several years, my household has started off each new year with the same question: Do we need a new console? Some years this has meant, do we need to replace a dying but still useful console?, such as an Xbox 360 or PlayStation 3. (As far as our library goes, these consoles…

Red Dead Redemption II: Second Impressions

It’s been seventy-seven days since Red Dead Redemption II was released, and one would likely gather that seventy-seven days would provide more than enough time in which to finish the game. Alas, in the case of my overly-saturated schedule between Halloween and New Year’s Day, one would be heartily wrong. That said, I am officially…

My Biggest Question Mark of 2019: Anthem

When Anthem was first announced in 2017, I immediately jumped on the “no way” bandwagon. At the time, while I continued to harbor mixed if mostly positive vibes for Mass Effect: Andromeda, I was mostly suffering from open-world fatigue. I just couldn’t see myself investing in yet another large scale and potential meandering space/adventure/combat game,…

I’m Grateful For: Overlooked Conveniences

Good day, dear readers!  Are you ready to be thankful!  I can’t hear you!!!  Ahem, it’s time to discuss a few more things the Duck is grateful for in celebration of Thanksgiving.  Today will be a random collection of convenient gaming features the Duck appreciates that most people probably overlook.

Don’t Forget About ‘Gooigi’

The Luigi’s Mansion remake for the Nintendo 3DS has been out for a couple weeks now and it’s actually pretty good. Aside from the somewhat wonky controls required by the 3DS, the game plays well and even adds some extra challenge for players who’ve already mastered the Gamecube original. Upon completing the game, players can…

‘Entitlement’ Goes Both Ways

The announcement of the mobile game Diablo: Immortal has been controversial to say the least. For those unaware, the basic gist is this: at BlizzCon 2018, Activision Blizzard decided to announce a brand new mobile Diablo game known as “Diablo: Immortal,” and it sparked a great deal of outrage among fans both in attendance at…