Twilight Princess: Still Low on the Replay List?

When first considering our month of nostalgia over our previous Legend of Zelda writings here, Twilight Princess leapt immediately into my mind. But it wasn’t because of the game itself; rather, it was because it made the number two spot on my Top 5 post from a few years ago called “Games Lowest on my Replay List.” Setting aside the fact that my grammar needs help after all this time (yeesh), the question stuck: if I remade that list today, would Twilight Princess still be on it?

Ten years ago, on this blog by different name, I documented my first ever complete playthrough of The Legend of Zelda: Twilight Princess. My first attempt with it on the Wii occurred when the game was way back in 2007/8. I made it through about ten hours before jettisoning it, because I strongly disliked its motion controls. Fast forward to 2016, and the notion playing something (anything, really) from my backlog crept into my head. I eventually unearthed Twilight Princess, which I had thought was no longer in my game library, and decided to go for it. Would it be fun? Would I grumble constantly at the motion controls, again? Would I actually complete it!?  I answered those questions and many more in my series.

In the end, yes, I completed Twilight Princess that year, and in my “final thoughts” post, I summed up the experience in these words:

I loved the game, but I never want to play it again.

And indeed, at the core of this notion was its motion controls. I did not enjoy them one bit. Again, to quote:

Why did it take me nine months to get through a 60-hour game? The motion controls.

Why did I nearly rage quit on several occasions? The motion controls.

Why did I not care one iota about finding all the Poes and hearts and bugs and whatever else? THE MOTION CONTROLS.

Aside: it’s not lost on me that in that very same year, 2016, Nintendo released Twilight Princess HD for the WiiU. Playing it instead of the original could have been a more pleasant time, surely, but what can I say? I still had a Wii and the game at my fingertips, so that was that.

Video from YouTube user Nintendo Life.

Here in 2026, setting aside the ever-churning rumor mill regarding a Twilight Princess remake for the Switch 2, and speaking only to my Wii copy of the game, is The Legend of Zelda: Twilight Princess still deserving of being sidelined to the “never again” section of my library?

I’m afraid so. I just cannot see myself drumming up enough patience in the present day to play this Wii version again. And y’know what? I think that would also extend to the GameCube version, the WiiU version, and any yet-to-be-made possibility.

Video from YouTube user IGN.

It’s not that I didn’t enjoy the game, for it has an incredible story, one of the best and most compelling in the Zelda universe. It’s that I neither feel the need to play through that story again nor have I the desire to retread its passages. I know the ending; I know everyone’s fates; I know many of the game’s secrets, because I spent so much time with it ten years ago.  While many games beg replays, Twilight Princess doesn’t. The good memories I have of it – ahem, not including its blasted motion controls – are more than enough.

Lede image: screenshot from The Legend of Zelda: Twilight Princess HD.

2 Comments

  1. erichagmann's avatar erichagmann says:

    I played the Wii U remaster and really only did it for the sake of completing another Zelda game. It was…fine. But there was plenty that didn’t really stand out to me, and I doubt that I could ever go back to it, too. I’m glad to have it at least checked off the list. Wish I could say more than that!

    1. cary's avatar cary says:

      Yeah, some games are just like that – once was enough!

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