Despite the mixed reception The Dark Pictures Anthology has received thus far, Supermassive games is dutifully moving forward with the next entry: House of Ashes. Little has been revealed of the game outside of an extremely short teaser, but that’s finally changing. The developer finally put out some more info earlier this week, with a proper gameplay reveal hitting tomorrow.
Here’s what we know so far. House of Ashes takes place in 2003 in Iraq’s Zagros mountains. In these mountains, an American military unit finds itself under attack from Iraqi forces. The encounter forces them to retreat into a nearby valley, but the enemy force gives chase. Their firefight triggers a large tremor, opening up a large rift and sending everyone involved tumbling into the ruins of a Sumerian temple.
Trapped with no communication and a hostile enemy down there with them, the soldiers must now to their best to find a way out. The other soldiers aren’t the only thing they have to worry about in the dark underground though. It seems their arrival has awakened something even worse, something that’s all to eager to hunt its newfound prey.
Honestly, this setup sound a lot like movies like The Cave or The Descent, so Supermassive is going to have to figure out a way to differentiate House of Ashes from its genre peers. They’ve already used the “there was nothing supernatural after all” twist twice now, so hopefully they’ve got something else planned. If not, I wonder if anyone will bother with the final chapter of The Dark Pictures Anthology. I mean, if every story ends the same way, why would we care?
What do you think? Are you still interested in The Dark Pictures Anthology or do you think Supermassive has already played all their best tricks?
Image is Dark Pictures Anthology: House of Ashes promotional key art