Uncanny Accounts: Majora’s Mask – A Creepy Compilation

It should surprise no one that we’re writing about Majora’s Mask once again.  As one of the darkest and most unique entries in the Zelda franchise, the game serves as a perfect source for unsettling lore.  Rather than discuss any one thing, though, I’m actually going to list several bits of lore from the game that I find creepiest.  Not including the obvious stuff like the massive, angry moon bearing down on everyone with the intent of crushing them in three days.  Because that one’s clearly hard to miss!

Okay, so I’m going to start with one of the most disturbing things found in Majora’s Mask, the All-Night Mask.  This mask is required to complete the side quest involving Anju’s grandmother by allowing you to stay awake through her boring stories.  This doesn’t sound that bad until you discover that one of the Gossip Stones describes it as a “torture device of insomnia”, which can potentially prevent the wearer from falling asleep.  Forever.  And as someone who personally knows the despair of a restless night, this would be a truly horrifying fate indeed!

I’ve talked a little bit about this before, but the “ghosts” are pretty creepy, too.  Clearly aliens rather than ghosts, you can actually allow them to abduct poor Romani.  She should be back on the third day, but she no longer remembers that she was trying to protect the cows from the aliens.  In fact, she seems to have no recollection of her abduction at all.  This wouldn’t be too bad, I suppose, merciful, really, if it weren’t for the fact that she seems so sad.  Clearly, she seems to know something is wrong, even if not what, and if you watch her, she will cover her face from time to time, almost appearing to cry for a second or two!  Not to mention that the aliens were clearly inspired by the real-life encounter that took place in West Virginia in 1952 with a creature called the Flatwoods Monster.  Pretty spooky stuff.

Video from YouTube User: Virtual Bastion

This next tale is not really all that spooky.  More like…disturbing, when you really think about it.  It involves some dialogue that I recently read about, having never before actually seen it in all my 20 years of playing the game.  It is implied that the miracle milk, Chateau Romani, is actually alcoholic.  And on the final day, Romani’s sister Cremia says that Romani is finally allowed to drink some that night, for the very first time.  She even asks Romani if she wants to sleep in her bed tonight.  When you think about it, this is surely to help soften the blow of their impending deaths, as Romani seems blissfully unaware that the moon will be crushing them the very next morning.

Yikes, Nintendo!  What the heck is wrong with you guys sometimes!

To end off this little marathon of misery, another detail that I somehow failed to notice for many years was the identity of the Deku Mask.  The Goron Mask is obtained from Darmani, while the Zora Mask is obtained from Mikau.  What do these two both have in common?  They’re dead.  So who, then, is the spirit inhabiting the Deku Mask?  Why, the Deku Butler’s son, of course, as he explicitly states that you remind him of his son, and during the end credits, you see him mourning that sad looking “tree” found during the beginning section of the game.  Somehow, I just didn’t put two and two together for the longest time.  Sure, I knew the identity of the Butler’s son, just not his association with the mask.  And honestly, what happened to the poor thing anyway?  How did he even arrive in the place of his eventual demise?  The location where we find him is before we even reach the Clock Tower in Termina.  I mean, does anyone really know what this place even is, as it’s not a place you can return to once you’ve arrived in Clock Town?  It’s a bit spooky when you think about it….

Majora’s Mask has so many dark and creepy moments, many of which can easily be missed on multiple playthroughs.  So I have certainly not covered them all.  Dear readers, if you have any creepy Majora’s Mask lore that you would like to share, please feel free to do so in the comments below!

5 Comments

  1. Matt says:

    The whole bit with the extraterrestrials always freaked me out! I was invariably nervous when playing that mission as a kid.

    Liked by 1 person

    1. duckofindeed says:

      Me too! It was so stressful keeping them away from the barn all night, with that sneaky one in the back that’s so easy to forget about…. But the biggest stress was the thought of failure, so I wasn’t able to bring myself to lose on purpose until fairly recently because I wanted to see what happened, leading to even more unsettling thoughts as I wondered what happened to poor Romani during her…absence. Protecting the cows from the aliens is definitely one of my favorite moments in the game due to how weird and creepy it is.

      Liked by 1 person

      1. Matt says:

        The one that comes from the back is a sneaky creature indeed. And yeah, failing meant having to redo a big process. I didn’t have to do it one purpose to see what happened, though, as I messed up quite a few times before I finally got it right.

        Liked by 1 person

  2. Hatm0nster says:

    You guys use the little hill near the house for that event? Found it when I was young and never did the alien bit on Epona like you’re supposed to.

    Liked by 1 person

    1. duckofindeed says:

      I usually just stayed near the barn and ran between the front of the barn and the back to take care of the sneaky alien that appears back there. I never used Epona, either. That just seems way too difficult. I have awful aim when riding on Epona, so I think I’d fail for sure if I attempted fighting off the aliens on horseback!

      Liked by 1 person

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