Resonance: Goron City – Day

If I have but one goal this year, it’s to complete The Legend of Zelda: Breath of the Wild! I started up this game a few months back, and it’s been slow-going ever since. That’s partially of my own doing, because, as many of you know, it’s a huge game with lots of distractions quests. So when I only have a spare hour to play, sometimes I end up progressing with the story, while other times I gather stuff and cook. And still other times I die repeatedly for an hour while trying to reach some far off place. But it’s all in good fun!

Lending to the game’s general goodness is its wonderful soundtrack. It’s no secret that The Legend of Zelda games have excellent music. And since the series contains a number of recurring characters, so to do various musical themes occur again and again. (Just things of how many different iterations of the “open chest, get item” theme there are!) Take the Goron, for example. These mountain-dwelling creatures have been in the series since the Ocarina of Time, and with each appearance, they’ve been given musical themes that suggest power, humor, and an earthy grandeur. Their accompanying songs in Breath of the Wild are no exception. And in fact, they get two themes, a subtler, but no less appropriate one for nighttime, and this fun, cheeky beat for the daytime:

Having just completed Breath of the Wild’s main story quest in Goron City, I spent a lot of time listening to this theme, and it’s become one of my favorites in the game. For some context, Goron City is the second main hub tin the game hat I’ve visited, with the first being Zora’s Domain. The differences in personalities between the Zora and Goron are like night and day, with the Zora being much more reserved than the big, blustery Goron. In Breath of the Wild, the Goron are really fun to be around. They’ve offered up some of the most humorous conversations in the game so far, and this is reflected in the quirky, bold, and inviting rhythms of this daytime theme.

While most of the Goron’s musical theme in the Zelda games manage to animate the ideas of earth, underground (since the Goron mine rock), and largeness, this particular one does it best, because it also captures an understanding of place. After all, living on Death Mountain is no walk in the park, even for the sturdy Goron. As much as they enjoy calling it home, it’s still a dangerous place. But the Goron know what they’re doing, hence the theme is imbued with a sense of self-deprecation. Kind of like an “aw, shucks” bashfulness. While a Hylian like Link might see otherwise, Death Mountain is the perfect place for the Goron, and liveliness of Goron City’s daytime music is a perfect match, too.

Lede image taken by cary from The Legend of Zelda: Breath of the Wild © Nintendo (2017)

One Comment Add yours

  1. cary says:

    Reblogged this on Recollections of Play and commented:

    Resonance month continues on Virtual Bastion! My most recent aural trip took me to the warm, plucky wonders of the rocky Goron City in The Legend of Zelda: Breath of the Wild.

    Like

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