It’s week two of our celebration of all things spooky and scary from The Legend of Zelda series…it’s Zelda-ween! And this week we’ve been talking about our favorite scary dungeons. Both Hatm0nster and The Duck have given us their picks, and now it’s time for me to take a stab (errr…not literally). You might think that there aren’t particularly scary places left from which to choose, especially since we’ve already covered the series’ ultimate spooky dungeon: The Shadow Temple from Ocarina of Time. But when you really think about it, the Zelda series is chock full of dungeons that, while they may not be downright ghoulish, possess their own particular brands of the macabre. So, on we go here with my picks for three troublesome treks through the worlds of Link and Zelda!
Ghost Ship (Wind Waker)
(Skip to 14:37 for The Ghost Ship)
I’d be hard-pressed to call Ghost Ship in Wind Waker out-and-out scary, but it is one of the creepier levels in the game. Plus, it’s replete with Stalfoses and ReDeads, so, yeah…it isn’t one of my most favorite places to be. Not only that, but in order to progress, you have to kill all the enemies onboard, so that made things even more stressful. Add to that disembodied, ghostly sounds and an eerie soundtrack, and I just wanted to get the heck out of there! (But truth be told, the Ghost ship was actually pretty fun to explore. It’s not one of the main dungeons of the game, so it’s a little smaller than most explorable areas. but it did offer a spooky good respite.)
City in the Sky (Twilight Princess)
So here’s another level that, upon first glance, may not seem very scary. However, if you’re like me and you aren’t exactly fan of heights, then it’s a downright nightmare! The beauty of Twilight Princess‘s City in the Sky is matched only by its lack of floors. More so than any other dungeon in the game (and that includes the very creepy Arbiter’s Grounds), in the City of the Sky, I found myself in fear for Link’s life should he accidentally fall into oblivion. It took me several tries to get through the level, and each time, my stomach only formed tighter and tighter knots. Also, it’s not at all all linear level, so the stress of finding my way around really got to me at points, and some of the enemies in it are pretty difficult to manage. The relief that came with competing the level was like none other. And I was soooo happy to have Link upon solid ground again!
Inside the Great Deku Tree (Ocarina of Time)
(Skip to 12:25 to go Inside the Great Deku Tree)
Aw, c’mon, it’s just a wise, harmless tree. Well…that’s what YOU say! I say, SPIDERS! The Deku Tree may be the game’s introductory dungeon (and is thereby implied to be the easiest), but it’s also full of Skullwalltulas and Big Skulltulas! The smaller Skullwalltulas weren’t too bad to take out, especially once Link (who’s still just a kid) obtained the Slingshot. (Still, it’s pretty creepy to see a bunch of spindly-legged skull arachnids clinging to the tree’s inner walls!) As for the Big Skulltulas, they are another story. The first time one of them descended from the ceiling upon Link, I nearly dropped my controller from the scare. It was just so unexpected! From that point on, I kept a very close watch on the ceiling lest I be jump-scared again! Ocarina of Time’s Deku Tree is proof that stress can make an un-scary dungeon seem way more terrifying than one that’s supposed to be typically spooky (like the Shadow Temple). Also, how about Gohma for the game’s first boss? She was one quick arachnid!
Now it’s your turn! Tell us in the comments: what Zelda levels made your blood pressure rise unexpectedly?