1983: Origin Systems founded 30 years ago, the developer of the famed Ultima and Wing Commander series, Origin Systems, was founded in Austin, Texas. Over the course of its 20 year career, a number of notable industry heavies pass through its doors, including John Romero (id Software), Raph Koster (Sony Online Entertainment), and Tom Chilton…
Tag: United We Game
Today in Gaming History: 10/6/2013
October 6, 2000: American McGee’s Alice released Game designer American McGee spent plenty of time on the front lines of game design, particularly with id Software, before he achieved his first major solo hit: Alice. This horror-based retelling of the classic Alice in Wonderland by Lewis Carroll, captured plenty of attention some 13 years ago,…
Today in Gaming History: 10/5/2013
October 1978: Namco’s Gee Bee released Today we celebrate the 35th anniversary of Namco’s very first game, Gee Bee! Never heard of it? Well, you’re probably not alone, unless you’re a diehard arcade fan. Part Pong, part, Breakout, and part pinball, this coin-operated arcade game first saw the light of day in Japan in October…
Contributor Recap: 9/30 – 10/4
Happy Friday everyone! Today we have for you a selection of excellent posts from some of the UWG Contributors! These are either recent posts or posts that we all thought really should be shared. Enjoy!
Today in Gaming History: 10/4/2013
October 4, 1993: Panasonic 3DO released I don’t know about you, but whenever I hear this string of one number and two letters, I become just a little sad. The oft-maligned 3DO was released into what would become a very successful console market that would soon see the likes of the PlayStation and the Nintendo…
Today in Gaming History: 10/3/2013
October 3, 1989: Brøderbund releases Prince of Persia The popular Prince of Persia who is today seen in action-adventure games such as Warrior Within and The Forgotten Sands, got his start as the cliff jumping, ledge swinging, platforming hero in a very 2D way. Originally produced for the Apple II, Brøderbund, an educational firm, produced…
Bot Colony: A Glimpse of the Future?
Player interaction with the characters in a game has not seen many radical steps forward over the years. We’ve had change to be sure, having gone from simple text, to cut-scenes, to rigid voice-acted responses, and finally to a semblance of actual conversation via dialogue systems employed by Mass Effect or Dragon Age. Indeed we…
Today in Gaming History: 10/2/2013
October 2, 1955: Happy birthday Warren Spector! Have you recently fired up Dues Ex? Or maybe you’ve recently taken a romp through Epic Mickey? Or perhaps you’ve taken to the skies in Wing Commander? If you’ve ventured into any of these games, you have Warren Spector to thank. His storied career as a video game…
Community Post: “Did I Just…Blow Him Up?”
(Yeah, it’s not Majora’s Mask but it’s an awesome pic, so close enough 🙂 ) Hello everyone and happy October! This month’s UWG Community Post is about our favorite gaming secrets! Those things we’ve come across in our games the were so great they made us smile, laugh out loud, or take your breath away…
Today in Gaming History: 10/1/2013
Greetings readers! We here at UWG are happy to announce the start of a new daily series call Today in Gaming History. Each day you’ll see a post here under that title containing a snippet from the grand, culminated history of video games! These posts will represent a mix of gaming-related events that occurred on…