Players, Characters, and Nier

As players, we want our games to acknowledge us. More specifically, we want to see our actions make some sort of impact upon the worlds displayed on our screens. Well, only up to a certain point that is. We neither want nor expect our games to acknowledge everything we do, especially when it comes to…

I Don’t Have the Patience for Multiple Endings

As I’ve been saying, I have been busy catching up on a bunch of old games I was told were the duck’s quack, and one game I beat rather recently was “Chrono Trigger”, a game made by the same developers as “Final Fantasy”. The story involves our heroes traveling through time in their efforts to…