The Street Fighter 6 Demo was More Enjoyable than Expected

Honestly, I didn’t think I’d play the Street Fighter 6 demo. For my household, this game is an automatic buy, so I figured that I’d just play when we got it. But, upon hitting a lull over the weekend, and feeling that itch for a little something different from all the turn-based mania of Persona…

Atari Announces ‘Mr. Run and Jump,’ and It Looks…Good?!

I don’t know about you all, but after the nothing burger that was/is the Atari VCS and all the crazy crypto shenanigans of the past year or two, I kind of wrote-off this so-called new Atari as little more than a jaded attempt to quickly cash-in on nostalgia. Yet, the VCS (such as it is)…

Big Brain Academy: Brain vs. Brain: Demo Review

Big Brain Academy: Brain vs. Brain is one of those educational games similar to Brain Age that help you to exercise your brain with a variety of activities that challenges your mental prowess in five categories: identify, memorize, analyze, compute, and visualize.  The demo includes three mini games.  Whack Match challenges you to whack moles…

More Classic than Classic

I had a thought dawn on me a little while ago, one that’s been poking at me more and more as of late. It started out as more of a inkling than a thought; a feeling that I couldn’t quite put my finger on. As I’ve played more “throwback”-style games though, the more defined this…

Valheim World Modifiers in the Works

Late to the party as ever, through my blog feed, I recently saw “difficulty settings” and “Valheim” mentioned in the same span, and I just had to investigate. I knew that the game’s developers were in the throes of putting together a new update/biome, a volcanic region called the Ashlands. What I didn’t know until…

Final Fantasy XVI’s Monster Clashes Look Awesome!

Square Enix just put out a new short trailer for Final Fantasy XVI today showing off some of the Eikon battles players will get to take on. I guess it’s technically called a “Summon Beast” battle at the moment, but it still looks pretty cool. Check it out!

Aspire: Ina’s Tale Could Have Been So Much More

Aspire: Ina’s Tale is a short and simple puzzle game about a girl who must escape from the Tower.  Along the way, you gain several “spirits” that allow you to solve puzzles.  These spirits are: energy (for powering things), movement (for moving objects horizontally or vertically), and magnitude (for making objects bigger and smaller). 

More Games Need a “Pet the Dog” Feature

It can be funny how much of an impression fairly small features can make. They usually aren’t enough to elevate a good game into something great or a bad game into something good. Nor is their absence enough to really hurt an experience. Still, they can make a enough of a difference that they leave…