This particular post is something that I wrote…a long time ago, but never got around to publishing until today. It involved a question that arose about my gaming habits while I was replaying Kirby 64 several years back, and I thought it was about time I finally got around to voicing this question out loud…
Category: Retro
Comparing Crash Bandicoot 1-3
After many long hours of platforming peril, both delightful and frustrating, the Duck has finally completed the Crash Bandicoot N. Sane Trilogy. And almost with 100%, too. While I was able to get 100% in the first two games (minus the relics), I was not able to get the final gem in the third game. …
The Duck Finally Plays Crash Bandicoot
(Note: I know I’ve already written posts about playing Crash Bandicoot…I simply forgot to publish this until now….) The Duck’s mission to experience all the classic games I possibly can has been mighty successful these past several years. I’ve played such beloved SNES titles as Super Metroid, EarthBound, and Super Mario RPG. I’ve even caught…
Crash Bandicoot 3: Top 3 Favorite Levels
After having completed the Crash Bandicoot N. Sane Trilogy on the PlayStation 4, I can easily count myself a new fan of the series. And out of these three delightful platformers, I would have to say that the third game is my favorite, with its fun variety of stages and less aggravating difficulty level (on…
Crash Bandicoot 2: Top 4 Toughest Levels
I’ve made it through the second Crash Bandicoot game on the N. Sane Trilogy (and published the episodes on Youtube…). And seeing as this was yet another challenging platformer, it seemed fitting to create another list of the game’s most aggravating levels. As difficult as the first game was, I think getting 100% in Crash…
Crash Bandicoot: Top 5 Toughest Levels
One of many series to which the Duck was quite a latecomer was Crash Bandicoot. Being very determined to catch up on as many classic series as possible, I was able to finally play this delightful PS1 platformer thanks to the release of the N. Sane Trilogy on the PlayStation 4 (click here to watch…
Hopefully Conquering Final Fantasy 8: Part 4 – The Moment of Truth
My most recent playthrough of Final Fantasy VIII has been going swimmingly. Or, to be more accurate, it was. Because it has now come to an end. I pretty much completed every extra task, with the exception of winning Doomtrain back from the Queen of Cards’ son. He just wouldn’t use it. Except for this…
Hopefully Conquering Final Fantasy 8: Part 3
I’m still working diligently on Final Fantasy VIII, using guides as I go so as not to miss anything. (I was using a guide on a website called Jegged, but then I kept getting lots of weird popups, so I switched to IGN.) I have recently reached disc 3 and am currently all caught up…
Hopefully Conquering Final Fantasy 8: Part 2
I’ve been slowly and steadily making progress in Final Fantasy 8, and I must say, I feel like I’m finally starting to get the hang of things. As of writing this, I have just reached disc 2, and I have grown far fonder of the game and its characters than I did on my first…
Project Dream’s Evolution into Banjo-Kazooie
For years, the mysteries surrounding Banjo-Kazooie have fascinated me. One of these mysteries was, of course, the infamous Stop ‘n’ Swop, an unused feature in the game that, while never implemented (not until the XBox Live Arcade anyway) in the Nintendo 64 era as intended, was still outright talked about by the characters as if…