The Enigmatic Spirit of Cocoon

Cocoon, which first released a couple years ago, is a funny little puzzle game. Though, I suppose “little” is a poor choice of words, because, to some degree, it’s quite like Dr. Who’s TARDIS, in that it’s “bigger on the inside.” Cocoon’s world-within-worlds concept is as fascinating as it is confounding. As I reflect on…

Resonance: The Frozen Path

Despite my best efforts, MIO: Memories in Orbit and I had a short run. While a beautiful game with a unique setting and extremely good platforming, its overly challenging bosses proved too much for me, even with selected options meant to ease their difficulty. I suppose I may return to it, but that won’t be…

TES IV: Oblivion — Guess Who’s Back…Back Again…

I will readily admit that I am an imperfect human being. I sometimes choose form over function, I tend to bite off more than I can chew, and I’m terribly prone to distraction. While these (and many other flaws) do manifest in real life, they are more than painfully obvious in my video game life,…