It’s always interesting to think about games out of time. For example; what if Ocarina of Time had been a Gamecube game, or what if Halo had come out for the original PlayStation? Well, the guys over at 64 Bits asked a similar question: “What if BioShock Infinite had been a SNES game?” The result,…
Tag: bioshock infinite
[REVISITED] They Always Respawn
This month’s penultimate reblog features a wonderful post by Chip of Games I Made My Girlfriend Play. In it he discussed the gaming trope of the respawning enemy – commonplace for most, but perhaps not so for new players. They Always Respawn To view the original post from May 5, 2013, click here. As someone…
Post-Memorial Day Thoughts on Fake Guns, Using Them
Let’s start by observing two important and (hopefully) relevant things. 1) Recently, we celebrated Memorial Day here in this lifelong party we like to call America. That means that “The Troops” are on everybody’s mind, a fact which I am not at all lamenting. Rather, I am harnessing it, taking that thought by the…
They Always Respawn
As someone who grew up playing video games, I often take for granted just how many tropes have become commonplace to me. Recently, I was watching my wife’s first play-through of Aladdin on the Super Nintendo. While she was playing, Laura became quite upset at the idea that enemies were respawning the moment she wandered off-screen. “It makes no sense! When…