The Collector’s Mentality

This particular post is something that I wrote…a long time ago, but never got around to publishing until today.  It involved a question that arose about my gaming habits while I was replaying Kirby 64 several years back, and I thought it was about time I finally got around to voicing this question out loud…

Special and Collector’s Editions: What Makes You Want to Upgrade?

Last month Rockstar Games announced its special and ultimate editions of Red Dead Redemption 2. If spending your standard sixty dollars on the regular game isn’t enough, for eighty bucks you can get the special edition that includes a side mission that’s not in the regular game (and one that’s not integral to its story,…

What We Wrote About in 2013

This month we’re celebrating Virtual Bastion’s 5-year anniversary by sharing our favorite memories of the site, blogging, gaming, and our online friendships. Join us as we take a trip down memory lane! When it comes to defining  “[x year] in gaming,” you’d be hard pressed to find a more substantial one in recent memory than…

On Being a “Good” Player of Video Games

When I sat down to write this post, I initially had in mind to cover some of the recent news concerning Far Cry 5, due out March 27th, concerning it’s length. The crux of the article was going to be something along the lines of “does game’s length matter anymore?” But then, as I was…

Is Gaming Teachable?

I’m not one for having random conversations on public transportation, but every now and then, a random human manages to briefly crack my self-imposed shell. And on rare occasions, the words that arise evoke something interesting. One such occasion happened to me just a couple days ago. I was on the bus minding my own…

Whatever Happened to Doing Things for Ourselves?

It feels as though games are playing themselves more and more these days. It’s not that they’re literally taking control away from the player or anything. No, it’s more that it feels like modern games, at least those in the AAA space, have been trusting players with less and less as the industry has advanced….

Getting It Right The First Time

How does one improve on a near-perfect game? Is it really possible, or is another game that’s equally as good the best that any developer or fan could hope for? While there is no such thing as the perfect game, there are many games out there that would be quite difficult to meaningfully improve upon….

South Park: The Fractured But Whole and Gaming Niches

At the start of the new year, I accomplished a minor feat — I finally completed the main story of South Park: The Fractured But Whole. In the immediate afterglow, I grabbed a notebook and jotted down a few thoughts on the game. There are as follows: Great story — totally absurd premise based in…

A Game About Mercy: Undertale

You may have heard of an indie PC game inspired by EarthBound called Undertale.  The game’s praise, along with its relation to a SNES game I absolutely love, made it a must-play.  Though, I must admit that I am typically quite reluctant to download PC games because, well, my computer is weird sometimes.  When I…

Toxicity Brings Everyone Down, Even the Developers.

Earlier this week, the team responsible for updating and maintaining Overwatch released  a new “Developer Update” video. This wasn’t the typical video game update though. Instead of discussing new features and bug fixes, the video instead focused on the ever-increasing amount of “toxic”  behavior in the community. It turns out that cheating and verbally abusing…