My Biggest Question Mark of 2019: Anthem

When Anthem was first announced in 2017, I immediately jumped on the “no way” bandwagon. At the time, while I continued to harbor mixed if mostly positive vibes for Mass Effect: Andromeda, I was mostly suffering from open-world fatigue. I just couldn’t see myself investing in yet another large scale and potential meandering space/adventure/combat game,…

Top 5: Food Favorites

Thanksgiving (i.e. today, if you’re celebrating) is a day to honor the three F’s – family, friends, and food! And let’s face it, as much as we enjoy our families and like our friends, food is really where it’s at today. In my household, the day is pretty much defined by festive meals and various…

“Fun” and Games: An Elaboration

In my post last week about Red Dead Redemption II, I made a passing reference to the fact that I didn’t think the game was fun. If we take the definition of “fun” in its strictest sense, that which provides amusement or enjoyment, I suppose I was wrong. Because RDRII, especially now that I’ve played…

The Collector’s Mentality

This particular post is something that I wrote…a long time ago, but never got around to publishing until today.  It involved a question that arose about my gaming habits while I was replaying Kirby 64 several years back, and I thought it was about time I finally got around to voicing this question out loud…

Special and Collector’s Editions: What Makes You Want to Upgrade?

Last month Rockstar Games announced its special and ultimate editions of Red Dead Redemption 2. If spending your standard sixty dollars on the regular game isn’t enough, for eighty bucks you can get the special edition that includes a side mission that’s not in the regular game (and one that’s not integral to its story,…

What We Wrote About in 2013

This month we’re celebrating Virtual Bastion’s 5-year anniversary by sharing our favorite memories of the site, blogging, gaming, and our online friendships. Join us as we take a trip down memory lane! When it comes to defining  “[x year] in gaming,” you’d be hard pressed to find a more substantial one in recent memory than…

On Being a “Good” Player of Video Games

When I sat down to write this post, I initially had in mind to cover some of the recent news concerning Far Cry 5, due out March 27th, concerning it’s length. The crux of the article was going to be something along the lines of “does game’s length matter anymore?” But then, as I was…

Is Gaming Teachable?

I’m not one for having random conversations on public transportation, but every now and then, a random human manages to briefly crack my self-imposed shell. And on rare occasions, the words that arise evoke something interesting. One such occasion happened to me just a couple days ago. I was on the bus minding my own…

Whatever Happened to Doing Things for Ourselves?

It feels as though games are playing themselves more and more these days. It’s not that they’re literally taking control away from the player or anything. No, it’s more that it feels like modern games, at least those in the AAA space, have been trusting players with less and less as the industry has advanced….

Getting It Right The First Time

How does one improve on a near-perfect game? Is it really possible, or is another game that’s equally as good the best that any developer or fan could hope for? While there is no such thing as the perfect game, there are many games out there that would be quite difficult to meaningfully improve upon….