Something that sometimes comes up in the discussion surrounding game prices is how preferable things are now compared to the age of arcades. Certainly, you’re probably getting more hours of entertainment per dollar than you would have playing quarter-guzzling arcade machines, and games have advanced massively since those days by just about every metric. Even…
Category: Food For Thought
Revisited: What Makes a Remaster So Enticing?
Hey all, I hope your August is off to a good start! I know mine is! By the time this goes up I’ll actually be visiting home for the first time in a few years (international is just that expensive these days, unfortunately), and so am not actually around to continue the series I kicked-off…
100% Complete, or Close
A couple weeks ago, I started playing Hogwarts Legacy. Adding the title to my routine occurred after learning that a sequel to it might be in the works, news that had fans stirring. Not that I’m a Hogwarts fan – I know of the universe thanks to the related Harry Potter movies, and that’s about…
A Question of Character(s)
I love a good character creator. I love spending time (more than some, less than others) making characters for adventures either new or familiar. What I think about most is who this person is going to be. In brand new games, my characters tend to start out as blank slates. Once I have some experience…
Teaching an Old Dog New Tricks in Street Fighter 6’s World Tour
If a time traveler were to have appeared in my living room circa 1993 as I was gleefully mashing my way through Street Fighter II Turbo and told me that, in 30 years, I’d get to create and customize my very own fighter and play in a world crafted around Street Fighter lore…I…I don’t know…
Thoughts on the Demands of Self-Directed Games
I like it when a game leaves me to my own devices. Maybe there’s a little handholding at the beginning, but at some point, it lets go and allows me to do almost anything I want. However, when one knowingly or unknowingly drops into multiple sandbox games at once, does self-direction become too much of…
The Prosaic Life in Games
The routine task. The boring chore. The mundane errand. Each day we’re faced with tackling these things, sometimes on their own and sometimes in groups. They are never something that would be categorized as “fun,” but they need to be done regardless. Grocery shopping. Picking up prescriptions. Standing in line to pay bills. True that…
Rethinking Replays
One of my oldest gaming habits is turning to old favorites whenever I fail to find footing with something new. Super Metroid and Super Mario 64 were two such staples. For years I kept copies of them alive on one Nintendo system or another, and I’d fire either of them up any time a new…
The Auditory Quandary of Gaming Today
When you turn on your TV to consume shows, movies, or games, do you prefer to keep the subtitles on even if you can, by all accounts, hear well? According to this recent and interesting video from Vox, you aren’t alone. Not that I needed Vox to reveal this – my social media feeds are…
That Game You Want Got Bad Reviews, Now What?
For the better part of the year, I had been looking forward to playing the new Saints Row reboot. As such, up until the start of August, I had a pre-order of it for the PS5 sitting in one of my queues. Its release just happened to coincide with the completion of a major work…