October 13, 2009: Brütal Legend released As with any sector of the entertainment industry, the video game community has seen its share of failures. But sometimes failure does not prevent a game for being beloved despite its flaws. Take for instance, Brütal Legend, the property of Double Fine and EA, which was released four years…
Author: cary
Today in Gaming History: 10/11/2013
2003: Data East bids farewell BurgerTime, RoboCop, Karate Champ…these are just a few of the incredibly popular arcade games that were created by Data East, a Japanese electronics company founded by Tetsuo Fukuda in 1976. (Fukuda would go on to help create titles in the Metal Max series, as well as a few Guilty Gear…
Community Post: Sometimes the best secrets are in plain view
To know me is to know that I adore Super Metroid. When I first played the game, it was simply love at first sight. Everything about the experience was perfect and joyous…and maybe a little frustrating here and there, but who’s counting? After that first time, I became hooked; and over the course of about a year and a half,…
Today in Gaming History: 10/10/2013
1988: DMA Design (later Rockstar North) established Twenty-five years ago, under the shadow of the vast, expanding video games industry of the late 1990s, a small studio called DMA Design was created in Scotland. With a couple praised though not well-known games, Menace and Blood Money, of its belt, the company dove off the development…
Today in Gaming History: 10/9/2013
October 1981: Tempest released Few games bring to mind the true setting of the old-school arcade like Tempest. This well-known, vector graphics shooter was brought to the market 32 years ago this month, and it’s still cited as a very influential game. Tempest was the first game with difficulty selections (novice to expert), the first…
Today in Gaming HIstory: 10/8/2013
October 8, 1970: Happy birthday Tetsuya Nomura! Where do we even begin with Mr. Nomura? How about Square, the first studio for which he worked. Founded in 1983 by Masashi Miyamoto, Square would become (and still is under the name Square Enix) an RPG powerhouse. The first game Nomura worked on for Square was the…
Today in Gaming History: 10/7/2013
1983: Origin Systems founded 30 years ago, the developer of the famed Ultima and Wing Commander series, Origin Systems, was founded in Austin, Texas. Over the course of its 20 year career, a number of notable industry heavies pass through its doors, including John Romero (id Software), Raph Koster (Sony Online Entertainment), and Tom Chilton…
Today in Gaming History: 10/6/2013
October 6, 2000: American McGee’s Alice released Game designer American McGee spent plenty of time on the front lines of game design, particularly with id Software, before he achieved his first major solo hit: Alice. This horror-based retelling of the classic Alice in Wonderland by Lewis Carroll, captured plenty of attention some 13 years ago,…
Today in Gaming History: 10/5/2013
October 1978: Namco’s Gee Bee released Today we celebrate the 35th anniversary of Namco’s very first game, Gee Bee! Never heard of it? Well, you’re probably not alone, unless you’re a diehard arcade fan. Part Pong, part, Breakout, and part pinball, this coin-operated arcade game first saw the light of day in Japan in October…