Something that many PlayStation and soulsborne fans have been hoping to see for a very long time now is some sort of remaster or remake for Bloodborne. It’s also something that just has not materialized despite keen fan interest and money-making potential. Between Sony’s continued lack of acknowledgement of fan interest and its recent closure…
Tag: Virtual Bastion
Are Games Doomed to Corporatization?
At this point, Wildlight Entertainment’s Highguard is about as dead of a horse as it can be. It looked mid when it was revealed, it turned out to be mid when it was released, and its (very likely) failure has been examined and mocked from just about every angle. I didn’t (and still don’t) have…
YouTube Highlights, Weekly Edition #430
Up this week: Connect: wegameunited@gmail.comWatch: YouTube ~ Video BastionShop: Spreadshirt
Darwin’s Paradox! Demo Review
While the Internet says that Darwin’s Paradox! was first announced several years ago, I didn’t catch wind of it until one of Sony’s State of Play showcases from almost exactly a year ago. Fast forward to the present, and the game’s demo appears, much to my delight. I eagerly dove into it upon release and…
Nintendo is on a Mission
And it seems that mission is to see just how much it can get away with before people finally decide to stop blindly buying their stuff. Yup, Nintendo is once again courting controversy by, once again, making decisions that are decidedly not consumer-friendly. Heck, they aren’t even fan-friendly. The decision in question: selling Pokemon Fire…
What Happened to the “Everyone” Game?
I was tempted to open this by saying that “touchstone” games had become a thing of the past. This, of course, isn’t true. In just the past couple of years, we’ve seen the releases like Clair Obscur: Expedition 33, Baldur’s Gate 3 and Helldivers 2 just to name a few. All of these were big…
YouTube Highlights, Weekly Edition #429
Up this week: Connect: wegameunited@gmail.comWatch: YouTube ~ Video BastionShop: Spreadshirt
The Writing’s on the Wall
A recent article by journalist Jason Schreier on Obsidian, the studio responsible for The Outer Worlds and Grounded series, and Avowed, to name just a couple of its very recent credits, has been weaving its way through the news and social outlets. It’s an interesting read. While it’s focus is on the studio’s re-invention efforts,…
Crimson Desert Developer Confirms No Microtransactions
I wonder, when was it that microtransactions became so ubiquitos in the big-budget gaming space that the lack of them became a legitimate selling point? Was it a year ago? Five years? Well, however long ago it started, having no microtransactions is still cause for celebration. Does their absence mean Crimson Desert will automatically be…
It’s Not a Bug, It’s a Feature
Glitches and bugs are as old as computers are and thus have been a constant companion to games too. No matter how simple or complicated a game may be, there’s almost no making it ironclad in terms of programming. I’m no code jockey, but it just looks to me that code segments often interact in…