Even though I don’t have tons of time to game, I like to keep at least two games in regular rotation at all times. That way, when I have only an hour to play, I don’t spend thirty minutes of it deciding on the game. I also prefer to only play one game per system…
Tag: video games
Post-Memorial Day Thoughts on Fake Guns, Using Them
Let’s start by observing two important and (hopefully) relevant things. 1) Recently, we celebrated Memorial Day here in this lifelong party we like to call America. That means that “The Troops” are on everybody’s mind, a fact which I am not at all lamenting. Rather, I am harnessing it, taking that thought by the…
“I’ll Definitely Need This Later…” (Probably Not)
When it comes to RPG’s I’m what you would call a hoarder. My character’s house in Skyrim is filled with old armor, weapons, potions that I’ll never use, and gem I will never sell. In traditional RPGs like Final Fantasy VII, Chrono Trigger or Mario RPG, I never use the best items, even as they…
Games That Inspire Adult Tantrums
Several posts ago, I wrote about how many video games seem to be getting easier now than in the past. This made me think of games on the other side of the spectrum. Not really difficult games, though, as you’d expect. Difficult games can be good for those who like a challenge. But, what I…
Gaming And Me – My Identity As An Intermediate Gamer
Many of you may not be familiar with me or my blog over at simpleek. If you visit my blog, you may notice how I call myself the “intermediate gamer.” Ever since I started blogging over a year ago, I’ve been thinking a lot about my experiences and my identity as a gamer. I consider…
Being the Controller
By now, nearly everyone with an internet connection has heard something about the Xbox One reveal. Most of my next-gen predictions were proven correct as I read several round-ups on the matter: Usual banter about hyper-speed processing and superior graphics, Check. Profile-specific purchases and the supposed downfall of the used games market, Check. Baffling denial…
Realism in games – a step in the wrong direction?
Hello my pretties! This week I’m writing on an issue that’s close to my heart – realism in games and the general trend in the games industry of making games that are more and more realistic. When it came out, everyone was gushing about Half Life 2‘s physics engine and the ability it gives you to manipulate…
Getting Ready to Rumble
It is so strange to think that over time; nearly all innovations become commonplace fixtures. Whenever new technology comes along to shake things up for the better, the whole world marvels at the novelty, eager to own a fresh gadget (or condemn it as witchcraft). But over time, what seemed so brilliant and beneficial becomes…
Premium Content in Games
Day 1 DLC, online access codes, the “PSN Pass”, each of these a different version of “premium” content meant to encourage buying new. Premium content is a tough issue to take a stance on, since there is a valid argument for each side. On one hand we have the developer/ publisher essentially offering a more…
They Always Respawn
As someone who grew up playing video games, I often take for granted just how many tropes have become commonplace to me. Recently, I was watching my wife’s first play-through of Aladdin on the Super Nintendo. While she was playing, Laura became quite upset at the idea that enemies were respawning the moment she wandered off-screen. “It makes no sense! When…