In case you’ve failed to look at a calendar during the past two weeks, it’s March, and that means it’s Women’s History Month. Though I’d like to think that we should simply celebrate humanity year-round, this provides some excuse to examine more closely the many contributions women have made to our collective history…of video games!…
Tag: United We Game
We need more etecoons and dachoras in games
The following post originally appear on Geek Force Network, May 24, 2013. Media substitutions have been made in accordance with UWG’s guidelines. Well, not literally. But bear with me here… (And keep reading if that title makes no sense. I swear it will.) I’ve been on something of a Metroid kick lately. Between writing about…
Rated “M” for “Might Not Matter?”
A couple days ago, an announcement hit the airwaves that the highly-anticipated Batman: Arkham Knight is going to be rated “M” for mature. (Rocksteady’s previous Batman games, Arkham Asylum and Arkham City, as well as WB Games Montreal’s Arkham Origins, were all rated “T” for teen.) In an interview with IGN, Rocksteady’s founder and Arkham…
Deleting the Fluff; Playing with Passion
If I was placed under duress to name one amazing aspect of modern gaming, (because there are many) it would be accessibility. Simply put, one need not stray far from common technologies to access video games. They are available through consoles, desktops, laptops, streaming devices (i.e. Roku), tablets, and phones. And perhaps most importantly, a…
What is a Video Game? A Conversation (with Myself)
As I ponder this question, (“What is a video game?“) my mind can’t help but go back and pose it to a teenage me. Me, around 1989, with Atari histories, Nintendo fancies, and PC realities. The conversation goes something like this. 2015: So, me from 1989, what is a video game? 1989: (thinks…stares contently) Any…
[REVISITED] Immersion and the Breaking of it
We close out our month of reblogs (thanks for following along!) with this fantastic article from David of Plus10Damage, a brilliant gaming site in its own right that you should totally check out. In this article, David maps out the notion of immersion in horror games and what happens when that connection between game and…
[REVISITED] They Always Respawn
This month’s penultimate reblog features a wonderful post by Chip of Games I Made My Girlfriend Play. In it he discussed the gaming trope of the respawning enemy – commonplace for most, but perhaps not so for new players. They Always Respawn To view the original post from May 5, 2013, click here. As someone…
Sonic 3Disappointment
The year is 1997, it’s June and my birthday has just passed by. I had received some money from my relatives and there was one thing, or one game rather that I wanted to spend it on. The game in question was Sonic 3D. I’m grew up a Sega kid and as a child I…
[REVISITED] The moral compass and where it leads (or doesn’t)
Our month of weekly reblogs picks up here with a post from Cary focusing on Red Dead Redemption and morals in games (and gaming). The moral compass and where it leads (or doesn’t) To view the original post from May 2, 2013, click here. If you follow my personal blog, you might have noticed that…
[REVISITED] The Duck Discusses the GCN, PS2, and XBox Generation: Part 1-The Cubester
Hello and Happy Year’s everyone! While the general saying of this time of year might go something like “In with the new, out with the old,” here at UWG, we’re all about celebrating our storied past. Every Thursday this month, I’m going to present to our wonderful readership a post from our archives. UWG has…