At the fast rate video games are changing these days to the slow (becoming slower) wait between sequels, it’s a wonder that developers are able to keep us coming back for more fun with whatever set of characters to which we’ve become attached. Consider the Uncharted series. There was a mere two-year span between the…
Tag: sequels
What Makes a Game a Sequel?
I recently played and beat Chrono Cross, and let me tell you, it was quite a struggle. Due to a leveling up system where you really only level up when you beat a boss or when you fight the first few enemies after a boss, I had lots of frustration trying to defeat enemies that…
Yoshi Needs New Ideas, Not Sequels
(Image by Flickr User: walknboston) Yoshi has been my Nintendo character of choice for a long time. Be it Super Smash Bros., Mario Kart, Mario Golf, Mario Tennis, or Mario Party, Yoshi is my dinosaur. I know I’m not the only Yoshi fan out there, why else would Nintendo treat his inclusion in games like…
Gaming Idiosyncrasies
Gaming idiosyncrasies, quirks, preferences — most gamers posses them to varying degrees. From playing only during a particular time of day, to having a preferred TV setup (that must NEVER be altered), to eating certain snacks only with certain games, they are what make gamers true individuals. And maybe a little…neurotic. Oh, I’m not making…