Rethinking Rougelikes

About a million years ago, I played (and maybe you did, too) the game from whence all current roguelikes and roguelites were born: Rogue. Apt title, right? Originally a DOS game, Rogue was a procedurally generated dungeon crawler where no two runs were ever alike. Each run began with a blank screen, a single character…

Still No News, Let’s Talk Deadzone: Rogue Instead

As we all are painfully aware by now, there are just too many good games coming out these days. Seriously, even those of us who get the press releases can’t keep track of them all. No matter how many trailers you look at or how often you dig through the online stores, tons of great…