Rethinking Rougelikes

About a million years ago, I played (and maybe you did, too) the game from whence all current roguelikes and roguelites were born: Rogue. Apt title, right? Originally a DOS game, Rogue was a procedurally generated dungeon crawler where no two runs were ever alike. Each run began with a blank screen, a single character…

Spelunky: Demo Review

Spelunky falls into a broad category of games that I have heard good things about, but have never actually played.  Thanks to the trial version that I downloaded on the PS4, I finally had a chance to experience this game for myself.  Though my initial impression was fairly neutral, I quickly grew to appreciate Spelunky…