At this point, Wildlight Entertainment’s Highguard is about as dead of a horse as it can be. It looked mid when it was revealed, it turned out to be mid when it was released, and its (very likely) failure has been examined and mocked from just about every angle. I didn’t (and still don’t) have…
Tag: independent games
Viewfinder is One Terrific, Trippy Trip
In my post about Keeper, I made mention of my 2026 resolution to play new games on Sundays. This intention actually goes back to last summer, when I resolved to start clearing out my backlog, at least a little. With a glut of too many games to play over the holidays, I returned to this…
The Talos Principle Proves that I Still Have A Lot to Learn
In Jim’s Henson’s movie Labyrinth, there’s a scene where the protagonist (who is stuck in said labyrinth) is told that a solid rock wall contains an opening. After visually inspecting the wall and believing that if it looks like a wall, it is a wall (onscreen, it does look like a solid wall), she’s told…
First (and Second) Impressions of The Talos Principle
After putting in a solid dozen or so hours into The Talos Principle, I can safely say that I remain both delighted and intimidated by puzzle games of this sort. I’m not sure what this might say about my gaming tendencies generally, only that my recent years in gaming have shown that I’m super cautious…