Festival of the Lost Has Returned to Destiny

October is in full swing now; this means that Rare Scares is in full effect here at Virtual Bastion and Festival of the Lost has finally returned to the world of Destiny. Since Destiny 2 only just launched last year, Bungie decided to skip the event, and considering all the cruddiness and controversy surrounding the…

Rare Scares: Creepy Sounds in Creepy Castle

The Duck’s newest Rare Scares illustrates just how much one’s own imagination can be their worst nightmare.  Seeing as today’s post focuses on Donkey Kong 64, it should come as no surprise that the specific world I have in mind is Creepy Castle.  I have had an increasingly rocky relationship with this game, as the…

Rare Scares: Spinal from Killer Instinct Gold

With spooky times on my mind, I’m thrilled to offer up my first “Rare Scares” post of the month! And I’m going to start things off by featuring a fearful figure from Rare’s frenetically fun fighting game, Killer Instinct. My time with this fantastic franchise began back in the mid-1990s with Killer Instinct Gold on…

Rare Scares: The Spooky Mumbo Portrait in Mad Monster Mansion

For October of 2018, we’re going to be focusing on Rare Scares, a delightfully spooky series that’s all about the scarier moments in Rareware games.  To start out the Duck’s own posts on the topic, I thought it was only fitting to discuss something that has haunted me since ducklinghood.  It’s creepy and just a…

Tricks, Treats, and Feats: Zelda Tricks from OoT to BotW

I always find a certain satisfaction in discovering new ways of doing something in my favorite video games, especially when my methods involve a trick the developer never intended us to employ.  While I avoid anything that involves glitches or other exploits, that doesn’t mean that some of my tricks aren’t mighty useful nonetheless.  You…

Trick, Treats, and Feats: Dead Space’s First Trailer

I’ve kinda had Dead Space on the mind ever since I read the news that EA had decided to shutter Visceral Games. I don’t have any tricks, treats or feats to share on it, but I noticed something rather cool about the game’s very first trailer from E3 2008. So to start things off, lets…

Tricks, Treats, and Feats: Bottles’ Revenge

Is it just me, or is there something rather unsettling when parts of a game are cut from the finished product, but remain, nonetheless, as part of the game’s code?  It’s kind of like discovering a hidden, boarded-up room on the other side of your bedroom wall, or learning that your house was built atop…

Tricks, Treats, and Feats: Getting Tricky with Banjo-Tooie

As far as gaming goes, trick or treating can take on a whole new meaning.  Gaming’s a treat, especially when you’ve got a few tricks up your sleeve.  The longer you’ve been playing a game, the more likely you’ll have some tricks that will help to make the game a bit easier, and there are…

Tricks, Treats, and Feats: Yooka-Laylee’s Crystal Skulls

When we used to go trick-or-treating as kids, there was always a surprising element to what kind of candy each house would offer.  Whether good or bad, the surprise was always there, and in a way, sometimes video games offer us a similar experience in the form of secret items we had no idea to…

Tricks, Treats and Feats: Beating Sephiroth in Kingdom Hearts

I feel like Kingdom Hearts is a game of moments. Singular, emotional moments that carry its players through its story and then stick with them long after the game is over. For the most part, they’re happy or endearing events like Sora and Kairi’s heart to heart talk in the secret waterway. However, there are…