Fallout 76: Flatlining Again

A few months back, after following the game’s new but underwhelming path to becoming a ghoul, I had a thought. What if I played through the game’s main story (and subsequent expansions) as a ghoul from the start? Though shotgunner Karla’s story ended with her turning back into a human again (because, at that point,…

Top 5: My “Deserted Island” 3D Platformers

While I can imagine a universe in which I’m happy enough on my island with my small, “forever” collection of 2D platformers, I’m sure a moment would occur in which I wanted just a little…more. Something a little more immersive, open, and visually impressive. Enter in the 3D platformers! Call them transversal games, call them…

Atomfall: How Will You Escape a World Gone Awry?

When Rebellion’s Atomfall was first announced in the summer of 2024, comparisons to the Fallout franchise popped up almost immediately. I’ll admit that the similar post-apocalyptic feel had me hooked enough to name Atomfall as one my most anticipated games of this year. The game was released in March and I downloaded it then, but…

Taking a “Modern” Approach in Street Fighter 6’s World Tour

Since completing Street Fighter 6’s World Tour story almost two years ago, and over the course of revisiting the game when new characters have been released, a singular thought has been percolating: Could I play and enjoy this game using its new “modern” control scheme? The “and enjoy” part is key, because there were moments…

Top 5: My “Deserted Island” Fighting Games

I know what you’re thinking…what’s the use of having fighting games on a deserted island when you’d have no one with whom to play?? It’s a valid question. I suppose the answer lies in the fact that while I personally don’t enjoy being overly challenged in games generally, I don’t mind the working through challenges…