I’m Kinda Glad Morality Systems Went Away

You know, I used to quite like morality systems in video games. They had a way of giving one’s choices some narrative weight and were often what a game’s different ending hinged on. That said though, I’ve found my opinion on the mechanic changing over the years. It’s not that the idea itself is bad,…

Resonance – Pieces of the Past by way of the Phenandra Drifts

Though my gaming plate is pretty full, I recently decided to add in a heap of Fallout 3. I’m specifically after its DLC, and namely the one titled “Into the Pitt.” Why that one in particular? Because some time this year, Fallout 76’s newest expansion, The Pitt, is supposed to be released. It’s supposed to…

Top 5: Memorable Real-Life Locations in Games

Although I’ve been enjoying The Talos Principle, I find that when I start playing puzzle games, I often need to to have another, less cerebral game going at the same time. Recently, I found the perfect such candidate in Marvel’s Spider-Man. I’m still finding my footing with this game, but its high-action pacing and web-slinging…

Saving the Water of the Wastes in Fallout 3

The goal I set for myself seemed to be reasonable enough: complete the main story of Fallout 3 over the course of a brief and final summer break. Based on my experiences with Fallout: New Vegas and Fallout 4, I knew it was going to be a challenge, what with my tendency to become easily…

Surviving Against Fallout’s Strongest

Fallout 4 is finally here! The time has finally come for us Vault Dwellers to step out into the Wasteland and take on everything it’s been waiting to throw at us. Of course, one can hardly expect to survive in the wasteland without first knowing how to successfully engage its more hostile denizens.  So, as…