Finding the Fun Again in Skyrim

Ever since Skyrim released back in 2011 and the craze so many of us fell into during the following year or so, I’ve found myself trying to go back every so often to try and recap- ture some of that initial magic. This has, at least for me, proven largely impossible. When the sense of…

What Should Animal Crossing Do Next?

With Switch 2 finally revealed, I find my thoughts once again drifting towards one of the biggest games of the current Switch: Animal Crossing: New Horizons. Nintendo did a great many things right with that one, so many that the game was the perfect thing to get many gaming fans through the lockdown periods of…

[Revisited] Fallout 4’s DLC Changed My Opinion on Fallout 4

Over in the world of Starfield, I recently began playing its lone DLC, Shattered Space. And, y’know what? It’s not half bad. In fact, it might even be pretty good. I’m still to early in it to say for sure, but so far, I’m liking the setting, the characters, and the main mission at-hand. It’s…

Going Even Further Beyond: Seeking Mastery in Games

Since sometime in the fall of last year, I’ve been playing Balatro fairly regularly. When I first started it, I thought I’d only be sticking around until I’d gotten a few wins on the highest difficulty. Yet, here I am still playing months later. It turns out that just squeaking out a few wins isn’t…

I’m (Probably) Not Ready for Slay The Princess

This is kind of an odd moment for me, as I’ve never really been one to start talking about a game when I’m not even a full hour into it. However, I’m already feeling the need to talk about Slay the Princess, well at least briefly. I knew this was going to be a different…

Metaphor ReFantazio – Journey’s End

Well, it took about a month, but I’ve finally reached the end of Metaphor ReFantazio. While I didn’t like absolutely everything about it, I still have to say that this absolutely was a blast of an experience. I’ve already logged some detailed thoughts in previous posts, but, for a game like this, I feel a…

Metaphor ReFantazio’s Supporter Stories Surprised Me

Having played a few Atlus games by now, I figured that things in Metaphor ReFantazio would more or less play out the same as they did in its predecessors. That is, I was expecting character stories that were interesting enough, but ultimately fairly shallow in terms of character development. That hasn’t really been the case,…

A Character by Any Other Name…

Several years ago on this site, I mused over naming conventions and how important names were to me in the grand scheme of character customization. Even in games where giving individual names to ones creations don’t matter at all, such as when main characters are only called by nicknames or when usernames are all that…

Metaphor ReFantazio – It’s Darn Good So Far!

After finally picking it up for Christmas (and after sitting on it for a week in favor of playing through Sly 2: Band of Thieves again), I’ve finally gotten started with Atlus’ latest: Metaphor ReFantazio. I’ve got about 12 hours into the game so far and have just cleared the first dungeon. And, I have…