A couple days ago, an announcement hit the airwaves that the highly-anticipated Batman: Arkham Knight is going to be rated “M” for mature. (Rocksteady’s previous Batman games, Arkham Asylum and Arkham City, as well as WB Games Montreal’s Arkham Origins, were all rated “T” for teen.) In an interview with IGN, Rocksteady’s founder and Arkham…
Category: General Commentary
Duration and Value
Image By Flickr user: Leon Terra (cc) At the time of this writing, details on “The Order: 1886” have just been leaked on YouTube, and most of the discussion going on about the game is centered around its length; currently rumored to be between 3 and 5.5 hours. By posting time (Sunday), the reviews will…
Deleting the Fluff; Playing with Passion
If I was placed under duress to name one amazing aspect of modern gaming, (because there are many) it would be accessibility. Simply put, one need not stray far from common technologies to access video games. They are available through consoles, desktops, laptops, streaming devices (i.e. Roku), tablets, and phones. And perhaps most importantly, a…
Where Have All The Arcade Sports Games Gone?
A couple of months ago I repurchased a GameCube, a console that I previously had access to as a child/young teen and loved playing. Strangely even though I hadn’t touched the system for over 10 years, my mum had still stored away some of my old GameCube games (mum you are a legend!). Although most of…
What Makes a Game a Sequel?
I recently played and beat Chrono Cross, and let me tell you, it was quite a struggle. Due to a leveling up system where you really only level up when you beat a boss or when you fight the first few enemies after a boss, I had lots of frustration trying to defeat enemies that…
[REVISITED] Immersion and the Breaking of it
We close out our month of reblogs (thanks for following along!) with this fantastic article from David of Plus10Damage, a brilliant gaming site in its own right that you should totally check out. In this article, David maps out the notion of immersion in horror games and what happens when that connection between game and…
[REVISITED] They Always Respawn
This month’s penultimate reblog features a wonderful post by Chip of Games I Made My Girlfriend Play. In it he discussed the gaming trope of the respawning enemy – commonplace for most, but perhaps not so for new players. They Always Respawn To view the original post from May 5, 2013, click here. As someone…
[REVISITED] The moral compass and where it leads (or doesn’t)
Our month of weekly reblogs picks up here with a post from Cary focusing on Red Dead Redemption and morals in games (and gaming). The moral compass and where it leads (or doesn’t) To view the original post from May 2, 2013, click here. If you follow my personal blog, you might have noticed that…
[REVISITED] Top 5 Most Memorable Sly Cooper Bosses
Continuing with our January reblogs, you might have missed this fun post from Hatm0nster listing memorable bosses from the very memorable Sly Cooper. Be sure to catch it now! Top 5 Most Memorable Sly Cooper Bosses To view the original post from April 29, 2013, click here. Image by Flickr user: theogeo The Sly Cooper series…
So Many Games to be Thankful For
Seeing as my fellow admins wrote their own Thanksgiving-themed posts (a long time ago…) on games they were thankful for, I thought I better get my tail into gear and write one of my own. I intended on publishing this quite some time ago, but Listmas came up, and I wasn’t able to get to…