Need Valium? Why not try Endless Ocean?

As Kylie Minogue once said, “I can’t get the Wii out of my head.” What? She didn’t…? Oh. Well, maybe she should have, or I should have, or someone should have, because there’s plenty to talk about when it comes to Nintendo’s breakout console of the 2000s. This article first appeared on my blog, Recollections…

[REVISITED] The Wiimote and Me: An Onerous Ode

Following up on my most recent Twilight Princess update and the issues I’m having with the Wiimote and the Lakebed Temple boss Morpheel, I decided this week to re-share an article I wrote (from April 25, 2013) that’s all about this dastardly controller. (Actually, it was, and can be a pretty fun controller…when it works….

Making Nice with the Twilight Princess: Update #3

Lest you think I’ve totally forgotten about Link and the shadow realm, I’m back with another The Legend of Zelda: Twilight Princess update!  Now, I wasn’t lying when I said it’d probably take me longer than normal to get through this game. Even this update might be a meager one comparatively in terms of content….

Trusting the Story

Occasionally, I like to look through the list of games on current or recent consoles to see if there are any obscure games that sound interesting.  Back when the Wii was still part of the “current” category of consoles, I came upon a game called Fragile Dreams: Farewell Ruins of the Moon.  If you have…

Are You Hyped Yet?

Somehow it’s finally April 2016 and we stand on the cusp of several very highly anticipated releases. By the time this goes up, Quantum Break will have finally made its way to eager fans, and both Ratchet & Clank and Dark Souls III will only be a couple of days away. It’s an incredibly exciting…

Thoughts on Mass Effect: Andromeda as an Open World Game

It’s recently come to light that Mass Effect: Andromeda might be an open world game, one with a “seamless, open world galaxy,” as the headlines state. Seeing has how I’m currently knee-deep in the vivacious world of the original Mass Effect trilogy (on ME2 now, and loving it more than before), I couldn’t help but…

The Morality System – Does it work in video games?

While it is hard to create multiple endings in video games that reflect a player’s actions; video game developers give players a false sense of control of video games. They give players moral choices to choose that do not actually affect the game’s ending or the player’s choices because players are given very limited control…

Making Nice with the Twilight Princess: Update #2

Seeing has how it’s been awhile since I last gave an update on my progress with The Legend of Zelda: Twilight Princess, one might think that, surely, I must be almost done with the game! Well, that someone would be quite incorrect, sadly. Indeed, much of my most recent time was spent with Red Dead…

What Final Fantasy XIII Taught Us

No entry in the Final Fantasy series is as much maligned as the Final Fantasy XIII trilogy of games. In the years since the first game launched back in 2009, the games under its banner have been extensively (some might even say “wrongly), criticized not only as the weakest in the series, but also as…

How Have You Changed? A Response.

Earlier this week, my colleague, Hatm0nster, wrote up an intriguing and inquisitive article titled How Have You Changed? If you’ve not read it, I highly suggest doing so before moving on, because what I have here is a response. A long response. One that started out as a comment to his article, only to develop…