Community Post: The Hardest Part

I’ve not had the best of times when it comes to Co-Op games. For me, it comes down to one thing, which in my opinion, is the hardest thing about gaming with other people. Finding the right people for that game. The first Co-op game I can remember playing was Champions of Norrath on the…

Some Backwards Thinking

Like so many others at the start of a new year, I made a short list of resolutions with the ultimate goal of getting my life in order.  At the top of the agenda: clean out my stuff from the parents’ basement.  The task was meant to be a sort of gift to my mother,…

Gaming through others

Several years ago, my older brother recommended Metal Gear Solid to me. Unable to get me to dive into the game, he tried a different approach. He asked me to do whatever else I was currently claiming to need to do, and watch as he played through it a second time. He never had to…

Post-Memorial Day Thoughts on Fake Guns, Using Them

Let’s start by observing two important and (hopefully) relevant things. 1) Recently, we celebrated Memorial Day here in this lifelong party we like to call America.   That means that “The Troops” are on everybody’s mind, a fact which I am not at all lamenting.  Rather, I am harnessing it, taking that thought by the…

Gaming And Me – My Identity As An Intermediate Gamer

Many of you may not be familiar with me or my blog over at simpleek. If you visit my blog, you may notice how I call myself the “intermediate gamer.” Ever since I started blogging over a year ago, I’ve been thinking a lot about my experiences and my identity as a gamer. I consider…

Being the Controller

By now, nearly everyone with an internet connection has heard something about the Xbox One reveal.  Most of my next-gen predictions were proven correct as I read several round-ups on the matter: Usual banter about hyper-speed processing and superior graphics, Check.  Profile-specific purchases and the supposed downfall of the used games market, Check. Baffling denial…

Realism in games – a step in the wrong direction?

Hello my pretties! This week I’m writing on an issue that’s close to my heart – realism in games and the general trend in the games industry of making games that are more and more realistic. When it came out, everyone was gushing about Half Life 2‘s physics engine and the ability it gives you to manipulate…

Getting Ready to Rumble

It is so strange to think that over time; nearly all innovations become commonplace fixtures.  Whenever new technology comes along to shake things up for the better, the whole world marvels at the novelty, eager to own a fresh gadget (or condemn it as witchcraft).  But over time, what seemed so brilliant and beneficial becomes…

Can games be too open world?

[This article was originally posted on CheeeseToastieandVideoGames 22nd April 2013] Note: I’m using ‘open world’ in a very broad sense and discuss games that are not really open world at all (like Mass Effect and LA Noire) and are merely non-linear or offer a degree of exploration. The reason for this is that my main focus here is to look at…

Immersion and The Breaking Of It

[This post was originally published on Plus10Damage December 19, 2012.] I began a ritual last Halloween.  No, not the Satanic kind.  The kind where I annex myself to my room, close the door, and shut off the lights.  I sat atop my bed, my laptop placed strategically on my lap, so as to occupy as large…