When You Know It’s Right

I’ve been playing Dragon Age II (very slowly) for a couple weeks now and I think, finally, we’ve clicked. How do I know? Because the gameplay and my characters from the game pop into my thoughts when I’m not playing. And when that happens, distracting as it may be, I starting thinking about where I’m…

Realism in games – a step in the wrong direction?

Hello my pretties! This week I’m writing on an issue that’s close to my heart – realism in games and the general trend in the games industry of making games that are more and more realistic. When it came out, everyone was gushing about Half Life 2‘s physics engine and the ability it gives you to manipulate…

Whaddya mean you don’t play games together??

My husband and I have bonded over lots of things during our years together. And early on, we found common ground in video games in that we each liked playing them. We’re both continually interested in games, new and old, and we do our best to stay in the news loop concerning games. But what…

My personal plea to those in the game industry

(Above: Photo of exhibit at the Computer and Video Game Archive, Duderstadt Center, University of Michigan, Ann Arbor, MI.) Save your records. And no, I don’t mean those things that go on turntables and produce sounds — I mean your records. The paper and digital content you produce every day. The documentation of your work,…

The moral compass and where it leads (or doesn’t)

If you follow my personal blog, you might have noticed that I recently finished Red Dead Redemption. If you don’t follow my blog, well…OMG go follow it now!  Haha…just kidding (mostly). Anyway, Red Dead Redemption. Simply put, Red Dead is a brilliant game. It’s wonderfully designed, beautiful to look at, and thrilling to play. And…

The “Triple A” Fun Factor

Big budget “Triple A” video games are more complex and immersive than ever before. It’s gotten to the point that when you buy a major title these days, you’re buying more of an experience rather than just a game. That’s really become the point hasn’t it? Major developers aren’t trying to make just games anymore; they’re…