My “Deserted Island” Games — Wii edition

After several months of waiting and waiting and watching, we got the Wii for one primary reason: the promise of motion control. As the household Nintendo-backer, I remained firmly skeptical up the day we bought the thing, however. I was happy enough with the Gamecube, which I wasn’t playing all that often anyway, and I…

My “Deserted Island” Games — Nintendo DS edition

I really can’t even begin to describe just how attached I was to my DS. Short of playing a borrowed Gameboy way back when, the DS was the first handheld gaming device I owned. And man, did I OWN it. That little white box went everywhere with me. It became the savior of public transportation,…

Community Post: Dogs, Tails, and Co-op

Dogs. We use them in metaphors, often negatively. Granted, there’s the whole “man’s best friend” business, but otherwise we’re wading through piles of thoughts like “sick as a dog” or “puppy love.” They aren’t necessarily the most flattering of comparisons. Among this stack of idioms is the well-known “like a dog chasing its tail.” When we…

Is a Game Bad Just Because It’s Different?

I have been hearing rather often over the years a lot of people saying that a game is terrible because it is different from other games in its respective series, such as the belief that “Final Fantasy XIII” and “The Legend of Zelda: Majora’s Mask” are bad games because they stray from the expected.  I…

My “Deserted Island” Games – Gamecube edition

I had a poignant relationship with our Gamecube. We had some absolutely wonderful times together, filled with sailing, slaying, and sleuthing. But it also rendered one of my biggest gaming disappointments in the form of Super Mario Sunshine.  (I tried, I really did, but it turned out to be one of the few Mario titles that…

My “Deserted Island” Games – N64 edition

Of all the systems I plan to cover during this series, the N64 is probably the system I loved the most. I received the system as a gift in the late 90s. With nothing but an ailing SNES at the time, it was the greatest gift I could have received. Through the N64 I experienced…

Community Post: Siblings as Perfect Co-Op Partners

Despite never inviting anyone in my family to actually read my blog, Pixel Bubble, they all found it eventually. The blog was originally intended for me to get rants out of my system and allow me to have the sort of anonymous freedom of speech that a personally can never really enjoy in real life….

Community Post: On Co-op Play and My Lack of It

As a solitary, curmudgeonly gamer with control issues who doesn’t get out much, I don’t have a million and one stories involving co-op play in games. In the early days, my siblings and I used to hand off SNES controllers to play rounds with Mario, which is one form of co-op play, but not the…

Community Post- Which Turtle Are You?

In many modern video games, there is an option to design the main character from the ground up using a robust creation system. For some players, this is an excuse to create the most ridiculous hero ever (eight feet tall and purple hair, yes please), but more often than not, people want to put themselves…

Community Post: The most important thing

Note: This post is going to be a bit different from my normal opinion pieces. In fact, it’s not so much an opinion piece as a personal account of my experiences with coop games. In other words, it’s going to be a lot sappier and more personal than you might be used to from me!…