Yep, I’m Fired Up for Fable

Being late to the party, as usual, I just recently got around to checking out the preview of Playground Games’ Fable, which was featured during last month’s Xbox Developer Direct. As a fan of the original series, I’ve had my eye on this new entry since it was first announced way back in the summer…

Darwin’s Paradox! Demo Review

While the Internet says that Darwin’s Paradox! was first announced several years ago, I didn’t catch wind of it until one of Sony’s State of Play showcases from almost exactly a year ago. Fast forward to the present, and the game’s demo appears, much to my delight. I eagerly dove into it upon release and…

The Writing’s on the Wall

A recent article by journalist Jason Schreier on Obsidian, the studio responsible for The Outer Worlds and Grounded series, and Avowed, to name just a couple of its very recent credits, has been weaving its way through the news and social outlets. It’s an interesting read. While it’s focus is on the studio’s re-invention efforts,…

Resonance: Monoco’s Theme

Though I hate to admit it now, Clair Obscur: Expedition 33 was nowhere on my radar until my Virtual Bastion comrade, Hatm0nster, wrote about last spring. Hindsight being 20/20, I should have played then when its hype was beginning to amass. But at the time, I was on my own train with a bevy of…

Viewfinder is One Terrific, Trippy Trip

In my post about Keeper, I made mention of my 2026 resolution to play new games on Sundays. This intention actually goes back to last summer, when I resolved to start clearing out my backlog, at least a little. With a glut of too many games to play over the holidays, I returned to this…