Author: Sam Leung
Community Post: Mario, the Great Peacemaker
Ah Mario, who doesn’t love you? It’s the one franchise that most gamers and even non-gamers can agree on. Its bright and cartoony graphics, simple controls, lack of any real plot and imaginative and fun characters make most Mario games unintimidating and very accessible for more casual gamers. At the same time, the depth of…
Community Post: The most important thing
Note: This post is going to be a bit different from my normal opinion pieces. In fact, it’s not so much an opinion piece as a personal account of my experiences with coop games. In other words, it’s going to be a lot sappier and more personal than you might be used to from me!…
Realism in games – a step in the wrong direction?
Hello my pretties! This week I’m writing on an issue that’s close to my heart – realism in games and the general trend in the games industry of making games that are more and more realistic. When it came out, everyone was gushing about Half Life 2‘s physics engine and the ability it gives you to manipulate…
Can games be too open world?
[This article was originally posted on CheeeseToastieandVideoGames 22nd April 2013] Note: I’m using ‘open world’ in a very broad sense and discuss games that are not really open world at all (like Mass Effect and LA Noire) and are merely non-linear or offer a degree of exploration. The reason for this is that my main focus here is to look at…